Part 10
A combined force of the players creations has totally destroyed an Imperial force.
And I annoy the GM with my feat to have 5 bonus dice in my rolls.
https://youtu.be/twA0a9E6C9A
Star wars and they Insain Crew
- SpartanCommander
- Posts: 761
- Joined: Tue Jul 05, 2016 9:11 pm
- SpartanCommander
- Posts: 761
- Joined: Tue Jul 05, 2016 9:11 pm
Re: Star wars and they Insain Crew
Ok I can't post part 10
Due to the GM's wife being there she doesn't want her self to be posted on the internet even though she really didn't play. A bit annoying but in that one due to one of the players didn't allow us to heal up crits things happened even though they said that I won't die I almost died due to having 10 critical hits on myself. The party had to do some insain things to keep me alive I was really desperate to not die I really didn't want to loose my character...and when I play these games I really don't like it when one player is actualy undermining things.
Although the fact that at the end I was bleeding out and got the crit the end is neigh so in the end they managed to do some insane driving and break every known galactic traffic laws to get me back tot he ship in under a minute. Then the medical droid I managed to reove the end is night. but I was still bleeding out.
Luckly someone we knew just walked only the ship in a trance with some water of life and managed to use it with a 2 green dice against 3 reds and others...I got 1 success which surprised the GM. So at least My life isn't in peril but not I'm going to have to aid them with droids while I'm on the ship.
Oh and the trance lady handed a data pad which the guy playing the traitor snatched to read as he said I"ll take that then he saw what he took was the bill. 2,000 credits.
Due to the GM's wife being there she doesn't want her self to be posted on the internet even though she really didn't play. A bit annoying but in that one due to one of the players didn't allow us to heal up crits things happened even though they said that I won't die I almost died due to having 10 critical hits on myself. The party had to do some insain things to keep me alive I was really desperate to not die I really didn't want to loose my character...and when I play these games I really don't like it when one player is actualy undermining things.
Although the fact that at the end I was bleeding out and got the crit the end is neigh so in the end they managed to do some insane driving and break every known galactic traffic laws to get me back tot he ship in under a minute. Then the medical droid I managed to reove the end is night. but I was still bleeding out.
Luckly someone we knew just walked only the ship in a trance with some water of life and managed to use it with a 2 green dice against 3 reds and others...I got 1 success which surprised the GM. So at least My life isn't in peril but not I'm going to have to aid them with droids while I'm on the ship.
Oh and the trance lady handed a data pad which the guy playing the traitor snatched to read as he said I"ll take that then he saw what he took was the bill. 2,000 credits.
- SpartanCommander
- Posts: 761
- Joined: Tue Jul 05, 2016 9:11 pm
Re: Star wars and they Insain Crew
Hi I got to say unfortionally I had gotten thrown out of the group not fully sure why but it's mainly 2 players said they would walk if I played again. I found it a bit unfair since I wasn't even in the discussion to defend myself.
The session for myself apparently ended with some plyers playing a Call of Cathulu game next to us being very loud and it was hard to hear anyone and I kept loosing track of what the GM said.
Last part of the plot was that the hut that betrayed us well I had my droid set and lock a course with the star Destoryer we managed to take the beidge over to go at max speed through the atmospoere entry and to ram right at his palace on Nar shadda. One of the players calculated the force in neutons of how powerful that impact would be. Hutts can only push players around so much before they don't care anymore and want payback. On the upside this likely started a war between the Hutts and Empire. the bad side 2 players had tried to force me to sacrifice my starting droid to pilot the ship right into the hutt's palace which...made no sense to me wouldn't my character be emotionally attached to him and not to mention my character is hospitalized on our ship with 8 critical injuries. if they took him out of the game I wouldn't be able to really be with the party. And even if they tried to buy one their is no guarantee they could find a droid they have tried sercehs with that and kept coming up with nothing.
But I'm goint to keep looking for another group to join to continue posts. not sure how long it will take but I'll keep looking.
The session for myself apparently ended with some plyers playing a Call of Cathulu game next to us being very loud and it was hard to hear anyone and I kept loosing track of what the GM said.
Last part of the plot was that the hut that betrayed us well I had my droid set and lock a course with the star Destoryer we managed to take the beidge over to go at max speed through the atmospoere entry and to ram right at his palace on Nar shadda. One of the players calculated the force in neutons of how powerful that impact would be. Hutts can only push players around so much before they don't care anymore and want payback. On the upside this likely started a war between the Hutts and Empire. the bad side 2 players had tried to force me to sacrifice my starting droid to pilot the ship right into the hutt's palace which...made no sense to me wouldn't my character be emotionally attached to him and not to mention my character is hospitalized on our ship with 8 critical injuries. if they took him out of the game I wouldn't be able to really be with the party. And even if they tried to buy one their is no guarantee they could find a droid they have tried sercehs with that and kept coming up with nothing.
But I'm goint to keep looking for another group to join to continue posts. not sure how long it will take but I'll keep looking.